summaryrefslogtreecommitdiff
path: root/ldso/ldso/arm/sysdep.h
blob: b3d4305197667dfa30ff754230de2cea7da51132 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
/*
 * Various assmbly language/system dependent  hacks that are required
 * so that we can minimize the amount of platform specific code.
 */

/* 
 * Define this if the system uses RELOCA.
 */
#undef ELF_USES_RELOCA

/*
 * Get a pointer to the argv array.  On many platforms this can be just
 * the address if the first argument, on other platforms we need to
 * do something a little more subtle here.
 */
#define GET_ARGV(ARGVP, ARGS) ARGVP = ((unsigned long*)   ARGS)

/*
 * Initialization sequence for a GOT.
 */
#define INIT_GOT(GOT_BASE,MODULE) \
{				\
  GOT_BASE[2] = (unsigned long) _dl_linux_resolve; \
  GOT_BASE[1] = (unsigned long) MODULE; \
}

/*
 * Here is a macro to perform a relocation.  This is only used when
 * bootstrapping the dynamic loader.  RELP is the relocation that we
 * are performing, REL is the pointer to the address we are relocating.
 * SYMBOL is the symbol involved in the relocation, and LOAD is the
 * load address.
 */
#define PERFORM_BOOTSTRAP_RELOC(RELP,REL,SYMBOL,LOAD)		\
	switch(ELF32_R_TYPE((RELP)->r_info)){			\
	case R_ARM_ABS32:					\
	  *REL += SYMBOL;					\
	  break;						\
        case R_ARM_PC24:					\
          {							\
	    unsigned long newval, topbits;			\
	    long addend=*REL & 0x00ffffff;			\
	    if(addend & 0x00800000)				\
	      addend|=0xff000000;				\
	    newval=SYMBOL- ((unsigned long)REL) + (addend<<2);	\
	    topbits=newval & 0xfe000000;			\
	    if (topbits != 0xfe000000 && topbits != 0x00000000) {/* \
	      newval=fix_bad_pc24(REL,value) -			\
	      ((unsigned long)REL) + (addend << 2);		\
	      topbits=newval & 0xfe000000;			\
	      if(topbits != 0xfe000000 && topbits != 0x00000000)*/ \
	        _dl_exit(1);					\
	    }							\
	    newval>>=2;						\
	    SYMBOL= (*REL & 0xff000000)|(newval & 0x00ffffff);	\
	    *REL=SYMBOL;					\
	  }							\
	  break;						\
	case R_ARM_GLOB_DAT:					\
	case R_ARM_JUMP_SLOT:					\
	  *REL = SYMBOL;					\
	  break;						\
        case R_ARM_RELATIVE:					\
	  *REL += (unsigned long) LOAD;				\
	  break;						\
        case R_ARM_NONE:					\
	  break;						\
	default:						\
	  _dl_exit(1);						\
	}


/*
 * Transfer control to the user's application, once the dynamic loader
 * is done.  This routine has to exit the current function, then 
 * call the _dl_elf_main function.
 */

#define START()   return _dl_elf_main;      



/* Here we define the magic numbers that this dynamic loader should accept */

#define MAGIC1 EM_ARM
#undef  MAGIC2
/* Used for error messages */
#define ELF_TARGET "ARM"

struct elf_resolve;
extern unsigned long _dl_linux_resolver(struct elf_resolve * tpnt, int reloc_entry);

static inline unsigned long arm_modulus(unsigned long m, unsigned long p) {
	unsigned long i,t,inc;
        i=p; t=0;
        while(!(i&(1<<31))) {
                i<<=1;
                t++;
        }
        t--;
        for(inc=t;inc>2;inc--) {
                i=p<<inc;
                if(i&(1<<31))
                        break;
                while(m>=i) {
                        m-=i;
                        i<<=1;
                        if(i&(1<<31))
                                break;
                        if(i<p)
                                break;
                }
        }
        while(m>=p) {
                m-=p;
        }
        return m;
}

#define do_rem(result, n, base)  result=arm_modulus(n,base);