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-rw-r--r--Makefile.in1
-rw-r--r--extra/Configs/Config.in9
-rw-r--r--include/gnu-versions.h3
-rw-r--r--include/obstack.h509
-rw-r--r--include/stdio.h16
-rw-r--r--libc/misc/gnu/Makefile13
-rw-r--r--libc/misc/gnu/Makefile.in24
-rw-r--r--libc/misc/gnu/obprintf.c29
-rw-r--r--libc/misc/gnu/obstack.c433
9 files changed, 0 insertions, 1037 deletions
diff --git a/Makefile.in b/Makefile.in
index 28ca93b3e..9acf76c84 100644
--- a/Makefile.in
+++ b/Makefile.in
@@ -296,7 +296,6 @@ HEADERS_RM-$(UCLIBC_HAS_THREADS) += *thread*.h semaphore.h \
bits/*thread*.h \
bits/initspin.h
HEADERS_RM-$(UCLIBC_HAS_THREADS_NATIVE) += atomic.h bits/atomic.h
-HEADERS_RM-$(UCLIBC_HAS_OBSTACK) += obstack.h
HEADERS_RM-$(UCLIBC_HAS_UTMP) += bits/utmp.h utmp.h
HEADERS_RM-$(UCLIBC_HAS_UTMPX) += bits/utmpx.h utmpx.h
HEADERS_RM-$(UCLIBC_HAS_WCHAR) += wchar.h wctype.h
diff --git a/extra/Configs/Config.in b/extra/Configs/Config.in
index 05610aee2..64ff513a0 100644
--- a/extra/Configs/Config.in
+++ b/extra/Configs/Config.in
@@ -610,15 +610,6 @@ config MALLOC_STANDARD
endchoice
-config UCLIBC_HAS_OBSTACK
- bool "Obstack Support (gnu extension)"
- help
- When this option is enabled, uClibc will provide support for obstacks.
- An obstack is a structure in which memory can be dynamically allocated
- as a 'stack of objects'. Many programs need this GNU extention and
- you should say Y if you are using any. Otherwise, say N to save some
- space.
-
config UCLIBC_DYNAMIC_ATEXIT
bool "Dynamic atexit() Support"
default y
diff --git a/include/gnu-versions.h b/include/gnu-versions.h
index 6678c9bc0..0dd415e2d 100644
--- a/include/gnu-versions.h
+++ b/include/gnu-versions.h
@@ -43,9 +43,6 @@
remember, if any of these versions change, the libc.so major version
number must change too (so avoid it)! */
-#ifdef __UCLIBC_HAS_OBSTACK__
-#define _GNU_OBSTACK_INTERFACE_VERSION 1 /* vs malloc/obstack.c */
-#endif
#define _GNU_REGEX_INTERFACE_VERSION 1 /* vs posix/regex.c */
#ifdef __UCLIBC_HAS_GNU_GLOB__
#define _GNU_GLOB_INTERFACE_VERSION 1 /* vs posix/glob.c */
diff --git a/include/obstack.h b/include/obstack.h
deleted file mode 100644
index 8ef0b7a45..000000000
--- a/include/obstack.h
+++ /dev/null
@@ -1,509 +0,0 @@
-/* obstack.h - object stack macros
- Copyright (C) 1988-1994,1996-1999,2003,2004,2005
- Free Software Foundation, Inc.
- This file is part of the GNU C Library.
-
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library; if not, see
- <http://www.gnu.org/licenses/>. */
-
-/* Summary:
-
-All the apparent functions defined here are macros. The idea
-is that you would use these pre-tested macros to solve a
-very specific set of problems, and they would run fast.
-Caution: no side-effects in arguments please!! They may be
-evaluated MANY times!!
-
-These macros operate a stack of objects. Each object starts life
-small, and may grow to maturity. (Consider building a word syllable
-by syllable.) An object can move while it is growing. Once it has
-been "finished" it never changes address again. So the "top of the
-stack" is typically an immature growing object, while the rest of the
-stack is of mature, fixed size and fixed address objects.
-
-These routines grab large chunks of memory, using a function you
-supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
-by calling `obstack_chunk_free'. You must define them and declare
-them before using any obstack macros.
-
-Each independent stack is represented by a `struct obstack'.
-Each of the obstack macros expects a pointer to such a structure
-as the first argument.
-
-One motivation for this package is the problem of growing char strings
-in symbol tables. Unless you are "fascist pig with a read-only mind"
---Gosper's immortal quote from HAKMEM item 154, out of context--you
-would not like to put any arbitrary upper limit on the length of your
-symbols.
-
-In practice this often means you will build many short symbols and a
-few long symbols. At the time you are reading a symbol you don't know
-how long it is. One traditional method is to read a symbol into a
-buffer, realloc()ating the buffer every time you try to read a symbol
-that is longer than the buffer. This is beaut, but you still will
-want to copy the symbol from the buffer to a more permanent
-symbol-table entry say about half the time.
-
-With obstacks, you can work differently. Use one obstack for all symbol
-names. As you read a symbol, grow the name in the obstack gradually.
-When the name is complete, finalize it. Then, if the symbol exists already,
-free the newly read name.
-
-The way we do this is to take a large chunk, allocating memory from
-low addresses. When you want to build a symbol in the chunk you just
-add chars above the current "high water mark" in the chunk. When you
-have finished adding chars, because you got to the end of the symbol,
-you know how long the chars are, and you can create a new object.
-Mostly the chars will not burst over the highest address of the chunk,
-because you would typically expect a chunk to be (say) 100 times as
-long as an average object.
-
-In case that isn't clear, when we have enough chars to make up
-the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
-so we just point to it where it lies. No moving of chars is
-needed and this is the second win: potentially long strings need
-never be explicitly shuffled. Once an object is formed, it does not
-change its address during its lifetime.
-
-When the chars burst over a chunk boundary, we allocate a larger
-chunk, and then copy the partly formed object from the end of the old
-chunk to the beginning of the new larger chunk. We then carry on
-accreting characters to the end of the object as we normally would.
-
-A special macro is provided to add a single char at a time to a
-growing object. This allows the use of register variables, which
-break the ordinary 'growth' macro.
-
-Summary:
- We allocate large chunks.
- We carve out one object at a time from the current chunk.
- Once carved, an object never moves.
- We are free to append data of any size to the currently
- growing object.
- Exactly one object is growing in an obstack at any one time.
- You can run one obstack per control block.
- You may have as many control blocks as you dare.
- Because of the way we do it, you can `unwind' an obstack
- back to a previous state. (You may remove objects much
- as you would with a stack.)
-*/
-
-
-/* Don't do the contents of this file more than once. */
-
-#ifndef _OBSTACK_H
-#define _OBSTACK_H 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is
- defined, as with GNU C, use that; that way we don't pollute the
- namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h>
- and use ptrdiff_t. */
-
-#ifdef __PTRDIFF_TYPE__
-# define PTR_INT_TYPE __PTRDIFF_TYPE__
-#else
-# include <stddef.h>
-# define PTR_INT_TYPE ptrdiff_t
-#endif
-
-/* If B is the base of an object addressed by P, return the result of
- aligning P to the next multiple of A + 1. B and P must be of type
- char *. A + 1 must be a power of 2. */
-
-#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
-
-/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
- where pointers can be converted to integers, aligned as integers,
- and converted back again. If PTR_INT_TYPE is narrower than a
- pointer (e.g., the AS/400), play it safe and compute the alignment
- relative to B. Otherwise, use the faster strategy of computing the
- alignment relative to 0. */
-
-#define __PTR_ALIGN(B, P, A) \
- __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
- P, A)
-
-#include <string.h>
-
-struct _obstack_chunk /* Lives at front of each chunk. */
-{
- char *limit; /* 1 past end of this chunk */
- struct _obstack_chunk *prev; /* address of prior chunk or NULL */
- char contents[4]; /* objects begin here */
-};
-
-struct obstack /* control current object in current chunk */
-{
- long chunk_size; /* preferred size to allocate chunks in */
- struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
- char *object_base; /* address of object we are building */
- char *next_free; /* where to add next char to current object */
- char *chunk_limit; /* address of char after current chunk */
- union
- {
- PTR_INT_TYPE tempint;
- void *tempptr;
- } temp; /* Temporary for some macros. */
- int alignment_mask; /* Mask of alignment for each object. */
- /* These prototypes vary based on `use_extra_arg', and we use
- casts to the prototypeless function type in all assignments,
- but having prototypes here quiets -Wstrict-prototypes. */
- struct _obstack_chunk *(*chunkfun) (void *, long);
- void (*freefun) (void *, struct _obstack_chunk *);
- void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
- unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
- unsigned maybe_empty_object:1;/* There is a possibility that the current
- chunk contains a zero-length object. This
- prevents freeing the chunk if we allocate
- a bigger chunk to replace it. */
- unsigned alloc_failed:1; /* No longer used, as we now call the failed
- handler on error, but retained for binary
- compatibility. */
-};
-
-/* Declare the external functions we use; they are in obstack.c. */
-
-extern void _obstack_newchunk (struct obstack *, int);
-libc_hidden_proto(_obstack_newchunk)
-extern int _obstack_begin (struct obstack *, int, int,
- void *(*) (long), void (*) (void *));
-extern int _obstack_begin_1 (struct obstack *, int, int,
- void *(*) (void *, long),
- void (*) (void *, void *), void *);
-extern int _obstack_memory_used (struct obstack *);
-
-void obstack_free (struct obstack *obstack, void *block);
-
-
-/* Error handler called when `obstack_chunk_alloc' failed to allocate
- more memory. This can be set to a user defined function which
- should either abort gracefully or use longjump - but shouldn't
- return. The default action is to print a message and abort. */
-extern void (*obstack_alloc_failed_handler) (void);
-
-/* Exit value used when `print_and_abort' is used. */
-extern int obstack_exit_failure;
-
-/* Pointer to beginning of object being allocated or to be allocated next.
- Note that this might not be the final address of the object
- because a new chunk might be needed to hold the final size. */
-
-#define obstack_base(h) ((void *) (h)->object_base)
-
-/* Size for allocating ordinary chunks. */
-
-#define obstack_chunk_size(h) ((h)->chunk_size)
-
-/* Pointer to next byte not yet allocated in current chunk. */
-
-#define obstack_next_free(h) ((h)->next_free)
-
-/* Mask specifying low bits that should be clear in address of an object. */
-
-#define obstack_alignment_mask(h) ((h)->alignment_mask)
-
-/* To prevent prototype warnings provide complete argument list. */
-#define obstack_init(h) \
- _obstack_begin ((h), 0, 0, \
- (void *(*) (long)) obstack_chunk_alloc, \
- (void (*) (void *)) obstack_chunk_free)
-
-#define obstack_begin(h, size) \
- _obstack_begin ((h), (size), 0, \
- (void *(*) (long)) obstack_chunk_alloc, \
- (void (*) (void *)) obstack_chunk_free)
-
-#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
- _obstack_begin ((h), (size), (alignment), \
- (void *(*) (long)) (chunkfun), \
- (void (*) (void *)) (freefun))
-
-#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
- _obstack_begin_1 ((h), (size), (alignment), \
- (void *(*) (void *, long)) (chunkfun), \
- (void (*) (void *, void *)) (freefun), (arg))
-
-#define obstack_chunkfun(h, newchunkfun) \
- ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
-
-#define obstack_freefun(h, newfreefun) \
- ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
-
-#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
-
-#define obstack_blank_fast(h,n) ((h)->next_free += (n))
-
-#define obstack_memory_used(h) _obstack_memory_used (h)
-
-#if defined __GNUC__ && defined __STDC__ && __STDC__
-/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
- does not implement __extension__. But that compiler doesn't define
- __GNUC_MINOR__. */
-# if __GNUC__ < 2 || (defined __NeXT__ && __NeXT__ && !__GNUC_MINOR__)
-# define __extension__
-# endif
-
-/* For GNU C, if not -traditional,
- we can define these macros to compute all args only once
- without using a global variable.
- Also, we can avoid using the `temp' slot, to make faster code. */
-
-# define obstack_object_size(OBSTACK) \
- __extension__ \
- ({ struct obstack const *__o = (OBSTACK); \
- (unsigned) (__o->next_free - __o->object_base); })
-
-# define obstack_room(OBSTACK) \
- __extension__ \
- ({ struct obstack const *__o = (OBSTACK); \
- (unsigned) (__o->chunk_limit - __o->next_free); })
-
-# define obstack_make_room(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- (void) 0; })
-
-# define obstack_empty_p(OBSTACK) \
- __extension__ \
- ({ struct obstack const *__o = (OBSTACK); \
- (__o->chunk->prev == 0 \
- && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
- __o->chunk->contents, \
- __o->alignment_mask)); })
-
-# define obstack_grow(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len > __o->chunk_limit) \
- _obstack_newchunk (__o, __len); \
- memcpy (__o->next_free, where, __len); \
- __o->next_free += __len; \
- (void) 0; })
-
-# define obstack_grow0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->next_free + __len + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, __len + 1); \
- memcpy (__o->next_free, where, __len); \
- __o->next_free += __len; \
- *(__o->next_free)++ = 0; \
- (void) 0; })
-
-# define obstack_1grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + 1 > __o->chunk_limit) \
- _obstack_newchunk (__o, 1); \
- obstack_1grow_fast (__o, datum); \
- (void) 0; })
-
-/* These assume that the obstack alignment is good enough for pointers
- or ints, and that the data added so far to the current object
- shares that much alignment. */
-
-# define obstack_ptr_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (void *)); \
- obstack_ptr_grow_fast (__o, datum); }) \
-
-# define obstack_int_grow(OBSTACK,datum) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- if (__o->next_free + sizeof (int) > __o->chunk_limit) \
- _obstack_newchunk (__o, sizeof (int)); \
- obstack_int_grow_fast (__o, datum); })
-
-# define obstack_ptr_grow_fast(OBSTACK,aptr) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- *(const void **) __o1->next_free = (aptr); \
- __o1->next_free += sizeof (const void *); \
- (void) 0; })
-
-# define obstack_int_grow_fast(OBSTACK,aint) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- *(int *) __o1->next_free = (aint); \
- __o1->next_free += sizeof (int); \
- (void) 0; })
-
-# define obstack_blank(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- int __len = (length); \
- if (__o->chunk_limit - __o->next_free < __len) \
- _obstack_newchunk (__o, __len); \
- obstack_blank_fast (__o, __len); \
- (void) 0; })
-
-# define obstack_alloc(OBSTACK,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_blank (__h, (length)); \
- obstack_finish (__h); })
-
-# define obstack_copy(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow (__h, (where), (length)); \
- obstack_finish (__h); })
-
-# define obstack_copy0(OBSTACK,where,length) \
-__extension__ \
-({ struct obstack *__h = (OBSTACK); \
- obstack_grow0 (__h, (where), (length)); \
- obstack_finish (__h); })
-
-/* The local variable is named __o1 to avoid a name conflict
- when obstack_blank is called. */
-# define obstack_finish(OBSTACK) \
-__extension__ \
-({ struct obstack *__o1 = (OBSTACK); \
- void *__value = (void *) __o1->object_base; \
- if (__o1->next_free == __value) \
- __o1->maybe_empty_object = 1; \
- __o1->next_free \
- = __PTR_ALIGN (__o1->object_base, __o1->next_free, \
- __o1->alignment_mask); \
- if (__o1->next_free - (char *)__o1->chunk \
- > __o1->chunk_limit - (char *)__o1->chunk) \
- __o1->next_free = __o1->chunk_limit; \
- __o1->object_base = __o1->next_free; \
- __value; })
-
-# define obstack_free(OBSTACK, OBJ) \
-__extension__ \
-({ struct obstack *__o = (OBSTACK); \
- void *__obj = (OBJ); \
- if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
- __o->next_free = __o->object_base = (char *)__obj; \
- else (obstack_free) (__o, __obj); })
-
-#else /* not __GNUC__ or not __STDC__ */
-
-# define obstack_object_size(h) \
- (unsigned) ((h)->next_free - (h)->object_base)
-
-# define obstack_room(h) \
- (unsigned) ((h)->chunk_limit - (h)->next_free)
-
-# define obstack_empty_p(h) \
- ((h)->chunk->prev == 0 \
- && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
- (h)->chunk->contents, \
- (h)->alignment_mask))
-
-/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
- so that we can avoid having void expressions
- in the arms of the conditional expression.
- Casting the third operand to void was tried before,
- but some compilers won't accept it. */
-
-# define obstack_make_room(h,length) \
-( (h)->temp.tempint = (length), \
- (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
-
-# define obstack_grow(h,where,length) \
-( (h)->temp.tempint = (length), \
- (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
- memcpy ((h)->next_free, where, (h)->temp.tempint), \
- (h)->next_free += (h)->temp.tempint)
-
-# define obstack_grow0(h,where,length) \
-( (h)->temp.tempint = (length), \
- (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \
- memcpy ((h)->next_free, where, (h)->temp.tempint), \
- (h)->next_free += (h)->temp.tempint, \
- *((h)->next_free)++ = 0)
-
-# define obstack_1grow(h,datum) \
-( (((h)->next_free + 1 > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), 1), 0) : 0), \
- obstack_1grow_fast (h, datum))
-
-# define obstack_ptr_grow(h,datum) \
-( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
- obstack_ptr_grow_fast (h, datum))
-
-# define obstack_int_grow(h,datum) \
-( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
- ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
- obstack_int_grow_fast (h, datum))
-
-# define obstack_ptr_grow_fast(h,aptr) \
- (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
-
-# define obstack_int_grow_fast(h,aint) \
- (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
-
-# define obstack_blank(h,length) \
-( (h)->temp.tempint = (length), \
- (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \
- ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
- obstack_blank_fast (h, (h)->temp.tempint))
-
-# define obstack_alloc(h,length) \
- (obstack_blank ((h), (length)), obstack_finish ((h)))
-
-# define obstack_copy(h,where,length) \
- (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_copy0(h,where,length) \
- (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
-
-# define obstack_finish(h) \
-( ((h)->next_free == (h)->object_base \
- ? (((h)->maybe_empty_object = 1), 0) \
- : 0), \
- (h)->temp.tempptr = (h)->object_base, \
- (h)->next_free \
- = __PTR_ALIGN ((h)->object_base, (h)->next_free, \
- (h)->alignment_mask), \
- (((h)->next_free - (char *) (h)->chunk \
- > (h)->chunk_limit - (char *) (h)->chunk) \
- ? ((h)->next_free = (h)->chunk_limit) : 0), \
- (h)->object_base = (h)->next_free, \
- (h)->temp.tempptr)
-
-# define obstack_free(h,obj) \
-( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \
- ((((h)->temp.tempint > 0 \
- && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \
- ? (int) ((h)->next_free = (h)->object_base \
- = (h)->temp.tempint + (char *) (h)->chunk) \
- : (((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0)))
-
-#endif /* not __GNUC__ or not __STDC__ */
-
-#ifdef __cplusplus
-} /* C++ */
-#endif
-
-#endif /* obstack.h */
diff --git a/include/stdio.h b/include/stdio.h
index 9aae5abf4..0915da909 100644
--- a/include/stdio.h
+++ b/include/stdio.h
@@ -860,22 +860,6 @@ extern char *ctermid (char *__s) __THROW;
extern char *cuserid (char *__s);
#endif /* Use X/Open, but not issue 6. */
-
-#if defined __USE_GNU && defined __UCLIBC_HAS_OBSTACK__
-struct obstack; /* See <obstack.h>. */
-
-/* Write formatted output to an obstack. */
-extern int obstack_printf (struct obstack *__restrict __obstack,
- const char *__restrict __format, ...)
- __THROWNL __attribute__ ((__format__ (__printf__, 2, 3)));
-extern int obstack_vprintf (struct obstack *__restrict __obstack,
- const char *__restrict __format,
- __gnuc_va_list __args)
- __THROWNL __attribute__ ((__format__ (__printf__, 2, 0)));
-libc_hidden_proto(obstack_vprintf)
-#endif /* USE_GNU && UCLIBC_HAS_OBSTACK. */
-
-
#if defined __USE_POSIX || defined __USE_MISC
/* These are defined in POSIX.1:1996. */
diff --git a/libc/misc/gnu/Makefile b/libc/misc/gnu/Makefile
deleted file mode 100644
index 4a8f4a072..000000000
--- a/libc/misc/gnu/Makefile
+++ /dev/null
@@ -1,13 +0,0 @@
-# Makefile for uClibc
-#
-# Copyright (C) 2000-2005 Erik Andersen <andersen@uclibc.org>
-#
-# Licensed under the LGPL v2.1, see the file COPYING.LIB in this tarball.
-#
-
-top_srcdir=../../../
-top_builddir=../../../
-all: objs
-include $(top_builddir)Rules.mak
-include Makefile.in
-include $(top_srcdir)Makerules
diff --git a/libc/misc/gnu/Makefile.in b/libc/misc/gnu/Makefile.in
deleted file mode 100644
index 99bf81442..000000000
--- a/libc/misc/gnu/Makefile.in
+++ /dev/null
@@ -1,24 +0,0 @@
-# Makefile for uClibc
-#
-# Copyright (C) 2000-2008 Erik Andersen <andersen@uclibc.org>
-#
-# Licensed under the LGPL v2.1, see the file COPYING.LIB in this tarball.
-#
-
-subdirs += libc/misc/gnu
-
-CSRC-y :=
-CSRC-$(UCLIBC_HAS_OBSTACK) := obstack.c obprintf.c
-
-MISC_GNU_DIR := $(top_srcdir)libc/misc/gnu
-MISC_GNU_OUT := $(top_builddir)libc/misc/gnu
-
-MISC_GNU_SRC := $(patsubst %.c,$(MISC_GNU_DIR)/%.c,$(CSRC-y))
-MISC_GNU_OBJ := $(patsubst %.c,$(MISC_GNU_OUT)/%.o,$(CSRC-y))
-
-libc-y += $(MISC_GNU_OBJ)
-
-objclean-y += CLEAN_libc/misc/gnu
-
-CLEAN_libc/misc/gnu:
- $(do_rm) $(addprefix $(MISC_GNU_OUT)/*., o os)
diff --git a/libc/misc/gnu/obprintf.c b/libc/misc/gnu/obprintf.c
deleted file mode 100644
index 3f8eda832..000000000
--- a/libc/misc/gnu/obprintf.c
+++ /dev/null
@@ -1,29 +0,0 @@
-/* Copyright (C) 2013 Gentoo Foundation
- * Licensed under LGPL v2.1 or later, see the file COPYING.LIB in this tarball.
- */
-
-#include <stdio.h>
-#include <stdarg.h>
-#include <obstack.h>
-
-int
-obstack_vprintf (struct obstack *obstack, const char *format, va_list args)
-{
- int n;
- char *s;
- n = vasprintf(&s, format, args);
- obstack_grow(obstack, s, n);
- return n;
-}
-libc_hidden_def(obstack_vprintf)
-
-int
-obstack_printf (struct obstack *obstack, const char *format, ...)
-{
- int n;
- va_list ap;
- va_start (ap, format);
- n = obstack_vprintf (obstack, format, ap);
- va_end (ap);
- return n;
-}
diff --git a/libc/misc/gnu/obstack.c b/libc/misc/gnu/obstack.c
deleted file mode 100644
index 75f6d0b65..000000000
--- a/libc/misc/gnu/obstack.c
+++ /dev/null
@@ -1,433 +0,0 @@
-/* obstack.c - subroutines used implicitly by object stack macros
- Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
- 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
- This file is part of the GNU C Library.
-
- The GNU C Library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- The GNU C Library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with the GNU C Library; if not, see
- <http://www.gnu.org/licenses/>. */
-
-
-#ifdef HAVE_CONFIG_H
-# include <config.h>
-#endif
-
-#ifdef _LIBC
-# include <obstack.h>
-#ifndef __UCLIBC__
-# include <shlib-compat.h>
-#else
-# define HAVE_INTTYPES_H 1
-# define HAVE_STDINT_H 1
-#endif
-#else
-# include "obstack.h"
-#endif
-
-/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
- incremented whenever callers compiled using an old obstack.h can no
- longer properly call the functions in this obstack.c. */
-#define OBSTACK_INTERFACE_VERSION 1
-
-/* Comment out all this code if we are using the GNU C Library, and are not
- actually compiling the library itself, and the installed library
- supports the same library interface we do. This code is part of the GNU
- C Library, but also included in many other GNU distributions. Compiling
- and linking in this code is a waste when using the GNU C library
- (especially if it is a shared library). Rather than having every GNU
- program understand `configure --with-gnu-libc' and omit the object
- files, it is simpler to just do this in the source for each such file. */
-
-#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
-#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
-# include <gnu-versions.h>
-# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
-# define ELIDE_CODE
-# endif
-#endif
-
-#include <stddef.h>
-
-#ifndef ELIDE_CODE
-
-
-# if HAVE_INTTYPES_H
-# include <inttypes.h>
-# endif
-# if HAVE_STDINT_H || defined _LIBC
-# include <stdint.h>
-# endif
-
-/* Determine default alignment. */
-union fooround
-{
- uintmax_t i;
- long double d;
- void *p;
-};
-struct fooalign
-{
- char c;
- union fooround u;
-};
-/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
- But in fact it might be less smart and round addresses to as much as
- DEFAULT_ROUNDING. So we prepare for it to do that. */
-enum
- {
- DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
- DEFAULT_ROUNDING = sizeof (union fooround)
- };
-
-/* When we copy a long block of data, this is the unit to do it with.
- On some machines, copying successive ints does not work;
- in such a case, redefine COPYING_UNIT to `long' (if that works)
- or `char' as a last resort. */
-# ifndef COPYING_UNIT
-# define COPYING_UNIT int
-# endif
-
-
-/* The functions allocating more room by calling `obstack_chunk_alloc'
- jump to the handler pointed to by `obstack_alloc_failed_handler'.
- This can be set to a user defined function which should either
- abort gracefully or use longjump - but shouldn't return. This
- variable by default points to the internal function
- `print_and_abort'. */
-static void print_and_abort (void);
-static void (*__obstack_alloc_failed_handler) (void) = print_and_abort;
-strong_alias(__obstack_alloc_failed_handler,obstack_alloc_failed_handler)
-
-/* Exit value used when `print_and_abort' is used. */
-# include <stdlib.h>
-# ifdef _LIBC
-static int __obstack_exit_failure = EXIT_FAILURE;
-strong_alias(__obstack_exit_failure,obstack_exit_failure)
-# else
-# include "exitfail.h"
-# define __obstack_exit_failure exit_failure
-# endif
-
-# if 0
-# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
-/* A looong time ago (before 1994, anyway; we're not sure) this global variable
- was used by non-GNU-C macros to avoid multiple evaluation. The GNU C
- library still exports it because somebody might use it. */
-struct obstack *_obstack_compat;
-compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
-# endif
-# endif
-
-/* Define a macro that either calls functions with the traditional malloc/free
- calling interface, or calls functions with the mmalloc/mfree interface
- (that adds an extra first argument), based on the state of use_extra_arg.
- For free, do not use ?:, since some compilers, like the MIPS compilers,
- do not allow (expr) ? void : void. */
-
-# define CALL_CHUNKFUN(h, size) \
- (((h) -> use_extra_arg) \
- ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
- : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
-
-# define CALL_FREEFUN(h, old_chunk) \
- do { \
- if ((h) -> use_extra_arg) \
- (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
- else \
- (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
- } while (0)
-
-
-/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
- Objects start on multiples of ALIGNMENT (0 means use default).
- CHUNKFUN is the function to use to allocate chunks,
- and FREEFUN the function to free them.
-
- Return nonzero if successful, calls obstack_alloc_failed_handler if
- allocation fails. */
-
-int
-_obstack_begin (struct obstack *h,
- int size, int alignment,
- void *(*chunkfun) (long),
- void (*freefun) (void *))
-{
- register struct _obstack_chunk *chunk; /* points to new chunk */
-
- if (alignment == 0)
- alignment = DEFAULT_ALIGNMENT;
- if (size == 0)
- /* Default size is what GNU malloc can fit in a 4096-byte block. */
- {
- /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
-
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
- int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
- size = 4096 - extra;
- }
-
- h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
- h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
- h->chunk_size = size;
- h->alignment_mask = alignment - 1;
- h->use_extra_arg = 0;
-
- chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
- if (!chunk)
- (*__obstack_alloc_failed_handler) ();
- h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
- alignment - 1);
- h->chunk_limit = chunk->limit
- = (char *) chunk + h->chunk_size;
- chunk->prev = 0;
- /* The initial chunk now contains no empty object. */
- h->maybe_empty_object = 0;
- h->alloc_failed = 0;
- return 1;
-}
-
-int
-_obstack_begin_1 (struct obstack *h, int size, int alignment,
- void *(*chunkfun) (void *, long),
- void (*freefun) (void *, void *),
- void *arg)
-{
- register struct _obstack_chunk *chunk; /* points to new chunk */
-
- if (alignment == 0)
- alignment = DEFAULT_ALIGNMENT;
- if (size == 0)
- /* Default size is what GNU malloc can fit in a 4096-byte block. */
- {
- /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
- Use the values for range checking, because if range checking is off,
- the extra bytes won't be missed terribly, but if range checking is on
- and we used a larger request, a whole extra 4096 bytes would be
- allocated.
-
- These number are irrelevant to the new GNU malloc. I suspect it is
- less sensitive to the size of the request. */
- int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
- + 4 + DEFAULT_ROUNDING - 1)
- & ~(DEFAULT_ROUNDING - 1));
- size = 4096 - extra;
- }
-
- h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
- h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
- h->chunk_size = size;
- h->alignment_mask = alignment - 1;
- h->extra_arg = arg;
- h->use_extra_arg = 1;
-
- chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
- if (!chunk)
- (*__obstack_alloc_failed_handler) ();
- h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
- alignment - 1);
- h->chunk_limit = chunk->limit
- = (char *) chunk + h->chunk_size;
- chunk->prev = 0;
- /* The initial chunk now contains no empty object. */
- h->maybe_empty_object = 0;
- h->alloc_failed = 0;
- return 1;
-}
-
-/* Allocate a new current chunk for the obstack *H
- on the assumption that LENGTH bytes need to be added
- to the current object, or a new object of length LENGTH allocated.
- Copies any partial object from the end of the old chunk
- to the beginning of the new one. */
-
-void
-_obstack_newchunk (struct obstack *h, int length)
-{
- register struct _obstack_chunk *old_chunk = h->chunk;
- register struct _obstack_chunk *new_chunk;
- register long new_size;
- register long obj_size = h->next_free - h->object_base;
- register long i;
- long already;
- char *object_base;
-
- /* Compute size for new chunk. */
- new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
- if (new_size < h->chunk_size)
- new_size = h->chunk_size;
-
- /* Allocate and initialize the new chunk. */
- new_chunk = CALL_CHUNKFUN (h, new_size);
- if (!new_chunk)
- (*__obstack_alloc_failed_handler) ();
- h->chunk = new_chunk;
- new_chunk->prev = old_chunk;
- new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
-
- /* Compute an aligned object_base in the new chunk */
- object_base =
- __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
-
- /* Move the existing object to the new chunk.
- Word at a time is fast and is safe if the object
- is sufficiently aligned. */
- if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
- {
- for (i = obj_size / sizeof (COPYING_UNIT) - 1;
- i >= 0; i--)
- ((COPYING_UNIT *)object_base)[i]
- = ((COPYING_UNIT *)h->object_base)[i];
- /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
- but that can cross a page boundary on a machine
- which does not do strict alignment for COPYING_UNITS. */
- already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
- }
- else
- already = 0;
- /* Copy remaining bytes one by one. */
- for (i = already; i < obj_size; i++)
- object_base[i] = h->object_base[i];
-
- /* If the object just copied was the only data in OLD_CHUNK,
- free that chunk and remove it from the chain.
- But not if that chunk might contain an empty object. */
- if (! h->maybe_empty_object
- && (h->object_base
- == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
- h->alignment_mask)))
- {
- new_chunk->prev = old_chunk->prev;
- CALL_FREEFUN (h, old_chunk);
- }
-
- h->object_base = object_base;
- h->next_free = h->object_base + obj_size;
- /* The new chunk certainly contains no empty object yet. */
- h->maybe_empty_object = 0;
-}
-libc_hidden_def(_obstack_newchunk)
-
-/* Return nonzero if object OBJ has been allocated from obstack H.
- This is here for debugging.
- If you use it in a program, you are probably losing. */
-
-/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
- obstack.h because it is just for debugging. */
-int _obstack_allocated_p (struct obstack *h, void *obj);
-
-int
-_obstack_allocated_p (struct obstack *h, void *obj)
-{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
-
- lp = (h)->chunk;
- /* We use >= rather than > since the object cannot be exactly at
- the beginning of the chunk but might be an empty object exactly
- at the end of an adjacent chunk. */
- while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
- {
- plp = lp->prev;
- lp = plp;
- }
- return lp != 0;
-}
-
-/* Free objects in obstack H, including OBJ and everything allocate
- more recently than OBJ. If OBJ is zero, free everything in H. */
-
-# undef obstack_free
-
-void
-obstack_free (struct obstack *h, void *obj)
-{
- register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
- register struct _obstack_chunk *plp; /* point to previous chunk if any */
-
- lp = h->chunk;
- /* We use >= because there cannot be an object at the beginning of a chunk.
- But there can be an empty object at that address
- at the end of another chunk. */
- while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
- {
- plp = lp->prev;
- CALL_FREEFUN (h, lp);
- lp = plp;
- /* If we switch chunks, we can't tell whether the new current
- chunk contains an empty object, so assume that it may. */
- h->maybe_empty_object = 1;
- }
- if (lp)
- {
- h->object_base = h->next_free = (char *) (obj);
- h->chunk_limit = lp->limit;
- h->chunk = lp;
- }
- else if (obj != 0)
- /* obj is not in any of the chunks! */
- abort ();
-}
-
-/* Older versions of libc used a function _obstack_free intended to be
- called by non-GCC compilers. */
-strong_alias (obstack_free, _obstack_free)
-
-int
-_obstack_memory_used (struct obstack *h)
-{
- register struct _obstack_chunk* lp;
- register int nbytes = 0;
-
- for (lp = h->chunk; lp != 0; lp = lp->prev)
- {
- nbytes += lp->limit - (char *) lp;
- }
- return nbytes;
-}
-
-# if defined _LIBC && !defined __UCLIBC__
-# include <libio/iolibio.h>
-# endif
-
-# ifndef __attribute__
-/* This feature is available in gcc versions 2.5 and later. */
-# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
-# define __attribute__(Spec) /* empty */
-# endif
-# endif
-
-static void
-attribute_noreturn
-print_and_abort (void)
-{
- /* Don't change any of these strings. Yes, it would be possible to add
- the newline to the string and use fputs or so. But this must not
- happen because the "memory exhausted" message appears in other places
- like this and the translation should be reused instead of creating
- a very similar string which requires a separate translation. */
-# if defined _LIBC && !defined __UCLIBC__
- (void) __fxprintf (NULL, "%s\n", "memory exhausted");
-# else
- fprintf (stderr, "%s\n", "memory exhausted");
-# endif
- exit (__obstack_exit_failure);
-}
-
-#endif /* !ELIDE_CODE */