diff options
author | Eric Andersen <andersen@codepoet.org> | 2003-12-30 10:40:49 +0000 |
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committer | Eric Andersen <andersen@codepoet.org> | 2003-12-30 10:40:49 +0000 |
commit | 8d532c51318bad2436880ecac972c9dfa3996c9b (patch) | |
tree | 821863358734242feb99643e9d66ee9b175ad464 /libc/stdlib/malloc-standard/malloc.h | |
parent | 4c9086ee4afde4257a4b4a8f55e05932d1b6acfd (diff) |
Rework malloc. The new default implementation is based on dlmalloc from Doug
Lea. It is about 2x faster than the old malloc-930716, and behave itself much
better -- it will properly release memory back to the system, and it uses a
combination of brk() for small allocations and mmap() for larger allocations.
-Erik
Diffstat (limited to 'libc/stdlib/malloc-standard/malloc.h')
-rw-r--r-- | libc/stdlib/malloc-standard/malloc.h | 953 |
1 files changed, 953 insertions, 0 deletions
diff --git a/libc/stdlib/malloc-standard/malloc.h b/libc/stdlib/malloc-standard/malloc.h new file mode 100644 index 000000000..46858332d --- /dev/null +++ b/libc/stdlib/malloc-standard/malloc.h @@ -0,0 +1,953 @@ +/* + This is a version (aka dlmalloc) of malloc/free/realloc written by + Doug Lea and released to the public domain. Use, modify, and + redistribute this code without permission or acknowledgement in any + way you wish. Send questions, comments, complaints, performance + data, etc to dl@cs.oswego.edu + + VERSION 2.7.2 Sat Aug 17 09:07:30 2002 Doug Lea (dl at gee) + + Note: There may be an updated version of this malloc obtainable at + ftp://gee.cs.oswego.edu/pub/misc/malloc.c + Check before installing! + + Hacked up for uClibc by Erik Andersen <andersen@codepoet.org> +*/ + +#include <features.h> +#include <stddef.h> +#include <unistd.h> +#include <errno.h> +#include <string.h> +#include <malloc.h> + + +#ifdef __UCLIBC_HAS_THREADS__ +#include <pthread.h> +extern pthread_mutex_t __malloc_lock; +# define LOCK __pthread_mutex_lock(&__malloc_lock) +# define UNLOCK __pthread_mutex_unlock(&__malloc_lock); +#else +# define LOCK +# define UNLOCK +#endif + + + +/* + MALLOC_ALIGNMENT is the minimum alignment for malloc'ed chunks. + It must be a power of two at least 2 * (sizeof(size_t)), even on machines + for which smaller alignments would suffice. It may be defined as + larger than this though. Note however that code and data structures + are optimized for the case of 8-byte alignment. +*/ +#ifndef MALLOC_ALIGNMENT +#define MALLOC_ALIGNMENT (2 * (sizeof(size_t))) +#endif + +/* The corresponding bit mask value */ +#define MALLOC_ALIGN_MASK (MALLOC_ALIGNMENT - 1) + +/* + TRIM_FASTBINS controls whether free() of a very small chunk can + immediately lead to trimming. Setting to true (1) can reduce memory + footprint, but will almost always slow down programs that use a lot + of small chunks. + + Define this only if you are willing to give up some speed to more + aggressively reduce system-level memory footprint when releasing + memory in programs that use many small chunks. You can get + essentially the same effect by setting MXFAST to 0, but this can + lead to even greater slowdowns in programs using many small chunks. + TRIM_FASTBINS is an in-between compile-time option, that disables + only those chunks bordering topmost memory from being placed in + fastbins. +*/ +#ifndef TRIM_FASTBINS +#define TRIM_FASTBINS 0 +#endif + + +/* + MORECORE-related declarations. By default, rely on sbrk +*/ + + +/* + MORECORE is the name of the routine to call to obtain more memory + from the system. See below for general guidance on writing + alternative MORECORE functions, as well as a version for WIN32 and a + sample version for pre-OSX macos. +*/ +#ifndef MORECORE +#define MORECORE sbrk +#endif + +/* + MORECORE_FAILURE is the value returned upon failure of MORECORE + as well as mmap. Since it cannot be an otherwise valid memory address, + and must reflect values of standard sys calls, you probably ought not + try to redefine it. +*/ +#ifndef MORECORE_FAILURE +#define MORECORE_FAILURE (-1) +#endif + +/* + If MORECORE_CONTIGUOUS is true, take advantage of fact that + consecutive calls to MORECORE with positive arguments always return + contiguous increasing addresses. This is true of unix sbrk. Even + if not defined, when regions happen to be contiguous, malloc will + permit allocations spanning regions obtained from different + calls. But defining this when applicable enables some stronger + consistency checks and space efficiencies. +*/ +#ifndef MORECORE_CONTIGUOUS +#define MORECORE_CONTIGUOUS 1 +#endif + +/* + MMAP_AS_MORECORE_SIZE is the minimum mmap size argument to use if + sbrk fails, and mmap is used as a backup (which is done only if + HAVE_MMAP). The value must be a multiple of page size. This + backup strategy generally applies only when systems have "holes" in + address space, so sbrk cannot perform contiguous expansion, but + there is still space available on system. On systems for which + this is known to be useful (i.e. most linux kernels), this occurs + only when programs allocate huge amounts of memory. Between this, + and the fact that mmap regions tend to be limited, the size should + be large, to avoid too many mmap calls and thus avoid running out + of kernel resources. +*/ +#ifndef MMAP_AS_MORECORE_SIZE +#define MMAP_AS_MORECORE_SIZE (1024 * 1024) +#endif + +/* + The system page size. To the extent possible, this malloc manages + memory from the system in page-size units. Note that this value is + cached during initialization into a field of malloc_state. So even + if malloc_getpagesize is a function, it is only called once. + + The following mechanics for getpagesize were adapted from bsd/gnu + getpagesize.h. If none of the system-probes here apply, a value of + 4096 is used, which should be OK: If they don't apply, then using + the actual value probably doesn't impact performance. +*/ +#ifndef malloc_getpagesize +# include <unistd.h> +# define malloc_getpagesize sysconf(_SC_PAGE_SIZE) +#else /* just guess */ +# define malloc_getpagesize (4096) +#endif + + +/* mallopt tuning options */ + +/* + M_MXFAST is the maximum request size used for "fastbins", special bins + that hold returned chunks without consolidating their spaces. This + enables future requests for chunks of the same size to be handled + very quickly, but can increase fragmentation, and thus increase the + overall memory footprint of a program. + + This malloc manages fastbins very conservatively yet still + efficiently, so fragmentation is rarely a problem for values less + than or equal to the default. The maximum supported value of MXFAST + is 80. You wouldn't want it any higher than this anyway. Fastbins + are designed especially for use with many small structs, objects or + strings -- the default handles structs/objects/arrays with sizes up + to 16 4byte fields, or small strings representing words, tokens, + etc. Using fastbins for larger objects normally worsens + fragmentation without improving speed. + + M_MXFAST is set in REQUEST size units. It is internally used in + chunksize units, which adds padding and alignment. You can reduce + M_MXFAST to 0 to disable all use of fastbins. This causes the malloc + algorithm to be a closer approximation of fifo-best-fit in all cases, + not just for larger requests, but will generally cause it to be + slower. +*/ + + +/* M_MXFAST is a standard SVID/XPG tuning option, usually listed in malloc.h */ +#ifndef M_MXFAST +#define M_MXFAST 1 +#endif + +#ifndef DEFAULT_MXFAST +#define DEFAULT_MXFAST 64 +#endif + + +/* + M_TRIM_THRESHOLD is the maximum amount of unused top-most memory + to keep before releasing via malloc_trim in free(). + + Automatic trimming is mainly useful in long-lived programs. + Because trimming via sbrk can be slow on some systems, and can + sometimes be wasteful (in cases where programs immediately + afterward allocate more large chunks) the value should be high + enough so that your overall system performance would improve by + releasing this much memory. + + The trim threshold and the mmap control parameters (see below) + can be traded off with one another. Trimming and mmapping are + two different ways of releasing unused memory back to the + system. Between these two, it is often possible to keep + system-level demands of a long-lived program down to a bare + minimum. For example, in one test suite of sessions measuring + the XF86 X server on Linux, using a trim threshold of 128K and a + mmap threshold of 192K led to near-minimal long term resource + consumption. + + If you are using this malloc in a long-lived program, it should + pay to experiment with these values. As a rough guide, you + might set to a value close to the average size of a process + (program) running on your system. Releasing this much memory + would allow such a process to run in memory. Generally, it's + worth it to tune for trimming rather tham memory mapping when a + program undergoes phases where several large chunks are + allocated and released in ways that can reuse each other's + storage, perhaps mixed with phases where there are no such + chunks at all. And in well-behaved long-lived programs, + controlling release of large blocks via trimming versus mapping + is usually faster. + + However, in most programs, these parameters serve mainly as + protection against the system-level effects of carrying around + massive amounts of unneeded memory. Since frequent calls to + sbrk, mmap, and munmap otherwise degrade performance, the default + parameters are set to relatively high values that serve only as + safeguards. + + The trim value must be greater than page size to have any useful + effect. To disable trimming completely, you can set to + (unsigned long)(-1) + + Trim settings interact with fastbin (MXFAST) settings: Unless + TRIM_FASTBINS is defined, automatic trimming never takes place upon + freeing a chunk with size less than or equal to MXFAST. Trimming is + instead delayed until subsequent freeing of larger chunks. However, + you can still force an attempted trim by calling malloc_trim. + + Also, trimming is not generally possible in cases where + the main arena is obtained via mmap. + + Note that the trick some people use of mallocing a huge space and + then freeing it at program startup, in an attempt to reserve system + memory, doesn't have the intended effect under automatic trimming, + since that memory will immediately be returned to the system. +*/ +#define M_TRIM_THRESHOLD -1 + +#ifndef DEFAULT_TRIM_THRESHOLD +#define DEFAULT_TRIM_THRESHOLD (256 * 1024) +#endif + +/* + M_TOP_PAD is the amount of extra `padding' space to allocate or + retain whenever sbrk is called. It is used in two ways internally: + + * When sbrk is called to extend the top of the arena to satisfy + a new malloc request, this much padding is added to the sbrk + request. + + * When malloc_trim is called automatically from free(), + it is used as the `pad' argument. + + In both cases, the actual amount of padding is rounded + so that the end of the arena is always a system page boundary. + + The main reason for using padding is to avoid calling sbrk so + often. Having even a small pad greatly reduces the likelihood + that nearly every malloc request during program start-up (or + after trimming) will invoke sbrk, which needlessly wastes + time. + + Automatic rounding-up to page-size units is normally sufficient + to avoid measurable overhead, so the default is 0. However, in + systems where sbrk is relatively slow, it can pay to increase + this value, at the expense of carrying around more memory than + the program needs. +*/ +#define M_TOP_PAD -2 + +#ifndef DEFAULT_TOP_PAD +#define DEFAULT_TOP_PAD (0) +#endif + +/* + M_MMAP_THRESHOLD is the request size threshold for using mmap() + to service a request. Requests of at least this size that cannot + be allocated using already-existing space will be serviced via mmap. + (If enough normal freed space already exists it is used instead.) + + Using mmap segregates relatively large chunks of memory so that + they can be individually obtained and released from the host + system. A request serviced through mmap is never reused by any + other request (at least not directly; the system may just so + happen to remap successive requests to the same locations). + + Segregating space in this way has the benefits that: + + 1. Mmapped space can ALWAYS be individually released back + to the system, which helps keep the system level memory + demands of a long-lived program low. + 2. Mapped memory can never become `locked' between + other chunks, as can happen with normally allocated chunks, which + means that even trimming via malloc_trim would not release them. + 3. On some systems with "holes" in address spaces, mmap can obtain + memory that sbrk cannot. + + However, it has the disadvantages that: + + 1. The space cannot be reclaimed, consolidated, and then + used to service later requests, as happens with normal chunks. + 2. It can lead to more wastage because of mmap page alignment + requirements + 3. It causes malloc performance to be more dependent on host + system memory management support routines which may vary in + implementation quality and may impose arbitrary + limitations. Generally, servicing a request via normal + malloc steps is faster than going through a system's mmap. + + The advantages of mmap nearly always outweigh disadvantages for + "large" chunks, but the value of "large" varies across systems. The + default is an empirically derived value that works well in most + systems. +*/ +#define M_MMAP_THRESHOLD -3 + +#ifndef DEFAULT_MMAP_THRESHOLD +#define DEFAULT_MMAP_THRESHOLD (256 * 1024) +#endif + +/* + M_MMAP_MAX is the maximum number of requests to simultaneously + service using mmap. This parameter exists because +. Some systems have a limited number of internal tables for + use by mmap, and using more than a few of them may degrade + performance. + + The default is set to a value that serves only as a safeguard. + Setting to 0 disables use of mmap for servicing large requests. If + HAVE_MMAP is not set, the default value is 0, and attempts to set it + to non-zero values in mallopt will fail. +*/ +#define M_MMAP_MAX -4 + +#ifndef DEFAULT_MMAP_MAX +#define DEFAULT_MMAP_MAX (65536) +#endif + + +/* ------------------ MMAP support ------------------ */ +#include <fcntl.h> +#include <sys/mman.h> + +#if !defined(MAP_ANONYMOUS) && defined(MAP_ANON) +#define MAP_ANONYMOUS MAP_ANON +#endif + +#define MMAP(addr, size, prot, flags) \ + (mmap((addr), (size), (prot), (flags)|MAP_ANONYMOUS, -1, 0)) + + +/* ----------------------- Chunk representations ----------------------- */ + + +/* + This struct declaration is misleading (but accurate and necessary). + It declares a "view" into memory allowing access to necessary + fields at known offsets from a given base. See explanation below. +*/ + +struct malloc_chunk { + + size_t prev_size; /* Size of previous chunk (if free). */ + size_t size; /* Size in bytes, including overhead. */ + + struct malloc_chunk* fd; /* double links -- used only if free. */ + struct malloc_chunk* bk; +}; + + +typedef struct malloc_chunk* mchunkptr; + +/* + malloc_chunk details: + + (The following includes lightly edited explanations by Colin Plumb.) + + Chunks of memory are maintained using a `boundary tag' method as + described in e.g., Knuth or Standish. (See the paper by Paul + Wilson ftp://ftp.cs.utexas.edu/pub/garbage/allocsrv.ps for a + survey of such techniques.) Sizes of free chunks are stored both + in the front of each chunk and at the end. This makes + consolidating fragmented chunks into bigger chunks very fast. The + size fields also hold bits representing whether chunks are free or + in use. + + An allocated chunk looks like this: + + + chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of previous chunk, if allocated | | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of chunk, in bytes |P| + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | User data starts here... . + . . + . (malloc_usable_space() bytes) . + . | +nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + + + Where "chunk" is the front of the chunk for the purpose of most of + the malloc code, but "mem" is the pointer that is returned to the + user. "Nextchunk" is the beginning of the next contiguous chunk. + + Chunks always begin on even word boundries, so the mem portion + (which is returned to the user) is also on an even word boundary, and + thus at least double-word aligned. + + Free chunks are stored in circular doubly-linked lists, and look like this: + + chunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Size of previous chunk | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + `head:' | Size of chunk, in bytes |P| + mem-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Forward pointer to next chunk in list | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Back pointer to previous chunk in list | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + | Unused space (may be 0 bytes long) . + . . + . | +nextchunk-> +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + `foot:' | Size of chunk, in bytes | + +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ + + The P (PREV_INUSE) bit, stored in the unused low-order bit of the + chunk size (which is always a multiple of two words), is an in-use + bit for the *previous* chunk. If that bit is *clear*, then the + word before the current chunk size contains the previous chunk + size, and can be used to find the front of the previous chunk. + The very first chunk allocated always has this bit set, + preventing access to non-existent (or non-owned) memory. If + prev_inuse is set for any given chunk, then you CANNOT determine + the size of the previous chunk, and might even get a memory + addressing fault when trying to do so. + + Note that the `foot' of the current chunk is actually represented + as the prev_size of the NEXT chunk. This makes it easier to + deal with alignments etc but can be very confusing when trying + to extend or adapt this code. + + The two exceptions to all this are + + 1. The special chunk `top' doesn't bother using the + trailing size field since there is no next contiguous chunk + that would have to index off it. After initialization, `top' + is forced to always exist. If it would become less than + MINSIZE bytes long, it is replenished. + + 2. Chunks allocated via mmap, which have the second-lowest-order + bit (IS_MMAPPED) set in their size fields. Because they are + allocated one-by-one, each must contain its own trailing size field. + +*/ + +/* + ---------- Size and alignment checks and conversions ---------- +*/ + +/* conversion from malloc headers to user pointers, and back */ + +#define chunk2mem(p) ((void*)((char*)(p) + 2*(sizeof(size_t)))) +#define mem2chunk(mem) ((mchunkptr)((char*)(mem) - 2*(sizeof(size_t)))) + +/* The smallest possible chunk */ +#define MIN_CHUNK_SIZE (sizeof(struct malloc_chunk)) + +/* The smallest size we can malloc is an aligned minimal chunk */ + +#define MINSIZE \ + (unsigned long)(((MIN_CHUNK_SIZE+MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK)) + +/* Check if m has acceptable alignment */ + +#define aligned_OK(m) (((unsigned long)((m)) & (MALLOC_ALIGN_MASK)) == 0) + + +/* Check if a request is so large that it would wrap around zero when + padded and aligned. To simplify some other code, the bound is made + low enough so that adding MINSIZE will also not wrap around sero. +*/ + +#define REQUEST_OUT_OF_RANGE(req) \ + ((unsigned long)(req) >= \ + (unsigned long)(size_t)(-2 * MINSIZE)) + +/* pad request bytes into a usable size -- internal version */ + +#define request2size(req) \ + (((req) + (sizeof(size_t)) + MALLOC_ALIGN_MASK < MINSIZE) ? \ + MINSIZE : \ + ((req) + (sizeof(size_t)) + MALLOC_ALIGN_MASK) & ~MALLOC_ALIGN_MASK) + +/* Same, except also perform argument check */ + +#define checked_request2size(req, sz) \ + if (REQUEST_OUT_OF_RANGE(req)) { \ + errno = ENOMEM; \ + return 0; \ + } \ + (sz) = request2size(req); + +/* + --------------- Physical chunk operations --------------- +*/ + + +/* size field is or'ed with PREV_INUSE when previous adjacent chunk in use */ +#define PREV_INUSE 0x1 + +/* extract inuse bit of previous chunk */ +#define prev_inuse(p) ((p)->size & PREV_INUSE) + + +/* size field is or'ed with IS_MMAPPED if the chunk was obtained with mmap() */ +#define IS_MMAPPED 0x2 + +/* check for mmap()'ed chunk */ +#define chunk_is_mmapped(p) ((p)->size & IS_MMAPPED) + +/* Bits to mask off when extracting size + + Note: IS_MMAPPED is intentionally not masked off from size field in + macros for which mmapped chunks should never be seen. This should + cause helpful core dumps to occur if it is tried by accident by + people extending or adapting this malloc. +*/ +#define SIZE_BITS (PREV_INUSE|IS_MMAPPED) + +/* Get size, ignoring use bits */ +#define chunksize(p) ((p)->size & ~(SIZE_BITS)) + + +/* Ptr to next physical malloc_chunk. */ +#define next_chunk(p) ((mchunkptr)( ((char*)(p)) + ((p)->size & ~PREV_INUSE) )) + +/* Ptr to previous physical malloc_chunk */ +#define prev_chunk(p) ((mchunkptr)( ((char*)(p)) - ((p)->prev_size) )) + +/* Treat space at ptr + offset as a chunk */ +#define chunk_at_offset(p, s) ((mchunkptr)(((char*)(p)) + (s))) + +/* extract p's inuse bit */ +#define inuse(p)\ +((((mchunkptr)(((char*)(p))+((p)->size & ~PREV_INUSE)))->size) & PREV_INUSE) + +/* set/clear chunk as being inuse without otherwise disturbing */ +#define set_inuse(p)\ +((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size |= PREV_INUSE + +#define clear_inuse(p)\ +((mchunkptr)(((char*)(p)) + ((p)->size & ~PREV_INUSE)))->size &= ~(PREV_INUSE) + + +/* check/set/clear inuse bits in known places */ +#define inuse_bit_at_offset(p, s)\ + (((mchunkptr)(((char*)(p)) + (s)))->size & PREV_INUSE) + +#define set_inuse_bit_at_offset(p, s)\ + (((mchunkptr)(((char*)(p)) + (s)))->size |= PREV_INUSE) + +#define clear_inuse_bit_at_offset(p, s)\ + (((mchunkptr)(((char*)(p)) + (s)))->size &= ~(PREV_INUSE)) + + +/* Set size at head, without disturbing its use bit */ +#define set_head_size(p, s) ((p)->size = (((p)->size & PREV_INUSE) | (s))) + +/* Set size/use field */ +#define set_head(p, s) ((p)->size = (s)) + +/* Set size at footer (only when chunk is not in use) */ +#define set_foot(p, s) (((mchunkptr)((char*)(p) + (s)))->prev_size = (s)) + + +/* -------------------- Internal data structures -------------------- */ + +/* + Bins + + An array of bin headers for free chunks. Each bin is doubly + linked. The bins are approximately proportionally (log) spaced. + There are a lot of these bins (128). This may look excessive, but + works very well in practice. Most bins hold sizes that are + unusual as malloc request sizes, but are more usual for fragments + and consolidated sets of chunks, which is what these bins hold, so + they can be found quickly. All procedures maintain the invariant + that no consolidated chunk physically borders another one, so each + chunk in a list is known to be preceeded and followed by either + inuse chunks or the ends of memory. + + Chunks in bins are kept in size order, with ties going to the + approximately least recently used chunk. Ordering isn't needed + for the small bins, which all contain the same-sized chunks, but + facilitates best-fit allocation for larger chunks. These lists + are just sequential. Keeping them in order almost never requires + enough traversal to warrant using fancier ordered data + structures. + + Chunks of the same size are linked with the most + recently freed at the front, and allocations are taken from the + back. This results in LRU (FIFO) allocation order, which tends + to give each chunk an equal opportunity to be consolidated with + adjacent freed chunks, resulting in larger free chunks and less + fragmentation. + + To simplify use in double-linked lists, each bin header acts + as a malloc_chunk. This avoids special-casing for headers. + But to conserve space and improve locality, we allocate + only the fd/bk pointers of bins, and then use repositioning tricks + to treat these as the fields of a malloc_chunk*. +*/ + +typedef struct malloc_chunk* mbinptr; + +/* addressing -- note that bin_at(0) does not exist */ +#define bin_at(m, i) ((mbinptr)((char*)&((m)->bins[(i)<<1]) - ((sizeof(size_t))<<1))) + +/* analog of ++bin */ +#define next_bin(b) ((mbinptr)((char*)(b) + (sizeof(mchunkptr)<<1))) + +/* Reminders about list directionality within bins */ +#define first(b) ((b)->fd) +#define last(b) ((b)->bk) + +/* Take a chunk off a bin list */ +#define unlink(P, BK, FD) { \ + FD = P->fd; \ + BK = P->bk; \ + FD->bk = BK; \ + BK->fd = FD; \ +} + +/* + Indexing + + Bins for sizes < 512 bytes contain chunks of all the same size, spaced + 8 bytes apart. Larger bins are approximately logarithmically spaced: + + 64 bins of size 8 + 32 bins of size 64 + 16 bins of size 512 + 8 bins of size 4096 + 4 bins of size 32768 + 2 bins of size 262144 + 1 bin of size what's left + + The bins top out around 1MB because we expect to service large + requests via mmap. +*/ + +#define NBINS 96 +#define NSMALLBINS 32 +#define SMALLBIN_WIDTH 8 +#define MIN_LARGE_SIZE 256 + +#define in_smallbin_range(sz) \ + ((unsigned long)(sz) < (unsigned long)MIN_LARGE_SIZE) + +#define smallbin_index(sz) (((unsigned)(sz)) >> 3) + +#define bin_index(sz) \ + ((in_smallbin_range(sz)) ? smallbin_index(sz) : __malloc_largebin_index(sz)) + +/* + FIRST_SORTED_BIN_SIZE is the chunk size corresponding to the + first bin that is maintained in sorted order. This must + be the smallest size corresponding to a given bin. + + Normally, this should be MIN_LARGE_SIZE. But you can weaken + best fit guarantees to sometimes speed up malloc by increasing value. + Doing this means that malloc may choose a chunk that is + non-best-fitting by up to the width of the bin. + + Some useful cutoff values: + 512 - all bins sorted + 2560 - leaves bins <= 64 bytes wide unsorted + 12288 - leaves bins <= 512 bytes wide unsorted + 65536 - leaves bins <= 4096 bytes wide unsorted + 262144 - leaves bins <= 32768 bytes wide unsorted + -1 - no bins sorted (not recommended!) +*/ + +#define FIRST_SORTED_BIN_SIZE MIN_LARGE_SIZE +/* #define FIRST_SORTED_BIN_SIZE 65536 */ + +/* + Unsorted chunks + + All remainders from chunk splits, as well as all returned chunks, + are first placed in the "unsorted" bin. They are then placed + in regular bins after malloc gives them ONE chance to be used before + binning. So, basically, the unsorted_chunks list acts as a queue, + with chunks being placed on it in free (and __malloc_consolidate), + and taken off (to be either used or placed in bins) in malloc. +*/ + +/* The otherwise unindexable 1-bin is used to hold unsorted chunks. */ +#define unsorted_chunks(M) (bin_at(M, 1)) + +/* + Top + + The top-most available chunk (i.e., the one bordering the end of + available memory) is treated specially. It is never included in + any bin, is used only if no other chunk is available, and is + released back to the system if it is very large (see + M_TRIM_THRESHOLD). Because top initially + points to its own bin with initial zero size, thus forcing + extension on the first malloc request, we avoid having any special + code in malloc to check whether it even exists yet. But we still + need to do so when getting memory from system, so we make + initial_top treat the bin as a legal but unusable chunk during the + interval between initialization and the first call to + __malloc_alloc. (This is somewhat delicate, since it relies on + the 2 preceding words to be zero during this interval as well.) +*/ + +/* Conveniently, the unsorted bin can be used as dummy top on first call */ +#define initial_top(M) (unsorted_chunks(M)) + +/* + Binmap + + To help compensate for the large number of bins, a one-level index + structure is used for bin-by-bin searching. `binmap' is a + bitvector recording whether bins are definitely empty so they can + be skipped over during during traversals. The bits are NOT always + cleared as soon as bins are empty, but instead only + when they are noticed to be empty during traversal in malloc. +*/ + +/* Conservatively use 32 bits per map word, even if on 64bit system */ +#define BINMAPSHIFT 5 +#define BITSPERMAP (1U << BINMAPSHIFT) +#define BINMAPSIZE (NBINS / BITSPERMAP) + +#define idx2block(i) ((i) >> BINMAPSHIFT) +#define idx2bit(i) ((1U << ((i) & ((1U << BINMAPSHIFT)-1)))) + +#define mark_bin(m,i) ((m)->binmap[idx2block(i)] |= idx2bit(i)) +#define unmark_bin(m,i) ((m)->binmap[idx2block(i)] &= ~(idx2bit(i))) +#define get_binmap(m,i) ((m)->binmap[idx2block(i)] & idx2bit(i)) + +/* + Fastbins + + An array of lists holding recently freed small chunks. Fastbins + are not doubly linked. It is faster to single-link them, and + since chunks are never removed from the middles of these lists, + double linking is not necessary. Also, unlike regular bins, they + are not even processed in FIFO order (they use faster LIFO) since + ordering doesn't much matter in the transient contexts in which + fastbins are normally used. + + Chunks in fastbins keep their inuse bit set, so they cannot + be consolidated with other free chunks. __malloc_consolidate + releases all chunks in fastbins and consolidates them with + other free chunks. +*/ + +typedef struct malloc_chunk* mfastbinptr; + +/* offset 2 to use otherwise unindexable first 2 bins */ +#define fastbin_index(sz) ((((unsigned int)(sz)) >> 3) - 2) + +/* The maximum fastbin request size we support */ +#define MAX_FAST_SIZE 80 + +#define NFASTBINS (fastbin_index(request2size(MAX_FAST_SIZE))+1) + +/* + FASTBIN_CONSOLIDATION_THRESHOLD is the size of a chunk in free() + that triggers automatic consolidation of possibly-surrounding + fastbin chunks. This is a heuristic, so the exact value should not + matter too much. It is defined at half the default trim threshold as a + compromise heuristic to only attempt consolidation if it is likely + to lead to trimming. However, it is not dynamically tunable, since + consolidation reduces fragmentation surrounding loarge chunks even + if trimming is not used. +*/ + +#define FASTBIN_CONSOLIDATION_THRESHOLD \ + ((unsigned long)(DEFAULT_TRIM_THRESHOLD) >> 1) + +/* + Since the lowest 2 bits in max_fast don't matter in size comparisons, + they are used as flags. +*/ + +/* + ANYCHUNKS_BIT held in max_fast indicates that there may be any + freed chunks at all. It is set true when entering a chunk into any + bin. +*/ + +#define ANYCHUNKS_BIT (1U) + +#define have_anychunks(M) (((M)->max_fast & ANYCHUNKS_BIT)) +#define set_anychunks(M) ((M)->max_fast |= ANYCHUNKS_BIT) +#define clear_anychunks(M) ((M)->max_fast &= ~ANYCHUNKS_BIT) + +/* + FASTCHUNKS_BIT held in max_fast indicates that there are probably + some fastbin chunks. It is set true on entering a chunk into any + fastbin, and cleared only in __malloc_consolidate. +*/ + +#define FASTCHUNKS_BIT (2U) + +#define have_fastchunks(M) (((M)->max_fast & FASTCHUNKS_BIT)) +#define set_fastchunks(M) ((M)->max_fast |= (FASTCHUNKS_BIT|ANYCHUNKS_BIT)) +#define clear_fastchunks(M) ((M)->max_fast &= ~(FASTCHUNKS_BIT)) + +/* Set value of max_fast. Use impossibly small value if 0. */ +#define set_max_fast(M, s) \ + (M)->max_fast = (((s) == 0)? SMALLBIN_WIDTH: request2size(s)) | \ + ((M)->max_fast & (FASTCHUNKS_BIT|ANYCHUNKS_BIT)) + +#define get_max_fast(M) \ + ((M)->max_fast & ~(FASTCHUNKS_BIT | ANYCHUNKS_BIT)) + + +/* + morecore_properties is a status word holding dynamically discovered + or controlled properties of the morecore function +*/ + +#define MORECORE_CONTIGUOUS_BIT (1U) + +#define contiguous(M) \ + (((M)->morecore_properties & MORECORE_CONTIGUOUS_BIT)) +#define noncontiguous(M) \ + (((M)->morecore_properties & MORECORE_CONTIGUOUS_BIT) == 0) +#define set_contiguous(M) \ + ((M)->morecore_properties |= MORECORE_CONTIGUOUS_BIT) +#define set_noncontiguous(M) \ + ((M)->morecore_properties &= ~MORECORE_CONTIGUOUS_BIT) + + +/* + ----------- Internal state representation and initialization ----------- +*/ + +struct malloc_state { + + /* The maximum chunk size to be eligible for fastbin */ + size_t max_fast; /* low 2 bits used as flags */ + + /* Fastbins */ + mfastbinptr fastbins[NFASTBINS]; + + /* Base of the topmost chunk -- not otherwise kept in a bin */ + mchunkptr top; + + /* The remainder from the most recent split of a small request */ + mchunkptr last_remainder; + + /* Normal bins packed as described above */ + mchunkptr bins[NBINS * 2]; + + /* Bitmap of bins. Trailing zero map handles cases of largest binned size */ + unsigned int binmap[BINMAPSIZE+1]; + + /* Tunable parameters */ + unsigned long trim_threshold; + size_t top_pad; + size_t mmap_threshold; + + /* Memory map support */ + int n_mmaps; + int n_mmaps_max; + int max_n_mmaps; + + /* Cache malloc_getpagesize */ + unsigned int pagesize; + + /* Track properties of MORECORE */ + unsigned int morecore_properties; + + /* Statistics */ + size_t mmapped_mem; + size_t sbrked_mem; + size_t max_sbrked_mem; + size_t max_mmapped_mem; + size_t max_total_mem; +}; + +typedef struct malloc_state *mstate; + +/* + There is exactly one instance of this struct in this malloc. + If you are adapting this malloc in a way that does NOT use a static + malloc_state, you MUST explicitly zero-fill it before using. This + malloc relies on the property that malloc_state is initialized to + all zeroes (as is true of C statics). +*/ +extern struct malloc_state __malloc_state; /* never directly referenced */ + +/* + All uses of av_ are via get_malloc_state(). + At most one "call" to get_malloc_state is made per invocation of + the public versions of malloc and free, but other routines + that in turn invoke malloc and/or free may call more then once. + Also, it is called in check* routines if __MALLOC_DEBUGGING is set. +*/ + +#define get_malloc_state() (&(__malloc_state)) + +/* External internal utilities operating on mstates */ +void __malloc_consolidate(mstate); + + +/* Debugging support */ +#if ! __MALLOC_DEBUGGING + +#define check_chunk(P) +#define check_free_chunk(P) +#define check_inuse_chunk(P) +#define check_remalloced_chunk(P,N) +#define check_malloced_chunk(P,N) +#define check_malloc_state() +#define assert(x) ((void)0) + + +#else + +#define check_chunk(P) __do_check_chunk(P) +#define check_free_chunk(P) __do_check_free_chunk(P) +#define check_inuse_chunk(P) __do_check_inuse_chunk(P) +#define check_remalloced_chunk(P,N) __do_check_remalloced_chunk(P,N) +#define check_malloced_chunk(P,N) __do_check_malloced_chunk(P,N) +#define check_malloc_state() __do_check_malloc_state() + +extern void __do_check_chunk(mchunkptr p); +extern void __do_check_free_chunk(mchunkptr p); +extern void __do_check_inuse_chunk(mchunkptr p); +extern void __do_check_remalloced_chunk(mchunkptr p, size_t s); +extern void __do_check_malloced_chunk(mchunkptr p, size_t s); +extern void __do_check_malloc_state(void); + +#include <assert.h> + +#endif |