diff options
author | Waldemar Brodkorb <wbx@openadk.org> | 2020-09-21 13:39:06 +0200 |
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committer | Waldemar Brodkorb <wbx@openadk.org> | 2020-09-21 13:39:06 +0200 |
commit | cc2b7bf5dd11b6cd0f577ca9d3d387ed344b14f8 (patch) | |
tree | 2f979f40e4815ca97e5c7f5b73b8b5a4879708aa /libc/inet/resolv.c | |
parent | 50bd6d06e3f2cca57bd20cf4345993ceff8c97dd (diff) |
Support b64_ntop(), b64_pton() (bsd-compat)
Signed-off-by: akater <nuclearspace@gmail.com>
Diffstat (limited to 'libc/inet/resolv.c')
-rw-r--r-- | libc/inet/resolv.c | 257 |
1 files changed, 257 insertions, 0 deletions
diff --git a/libc/inet/resolv.c b/libc/inet/resolv.c index c05f18980..ed2e0d2fa 100644 --- a/libc/inet/resolv.c +++ b/libc/inet/resolv.c @@ -3632,6 +3632,263 @@ void res_close(void) } #endif +#ifdef __UCLIBC_HAS_BSD_B64_NTOP_B64_PTON__ +#define Assert(Cond) if (!(Cond)) abort() + +static const char Base64[] = + "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; +static const char Pad64 = '='; + +/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt) + The following encoding technique is taken from RFC 1521 by Borenstein + and Freed. It is reproduced here in a slightly edited form for + convenience. + + A 65-character subset of US-ASCII is used, enabling 6 bits to be + represented per printable character. (The extra 65th character, "=", + is used to signify a special processing function.) + + The encoding process represents 24-bit groups of input bits as output + strings of 4 encoded characters. Proceeding from left to right, a + 24-bit input group is formed by concatenating 3 8-bit input groups. + These 24 bits are then treated as 4 concatenated 6-bit groups, each + of which is translated into a single digit in the base64 alphabet. + + Each 6-bit group is used as an index into an array of 64 printable + characters. The character referenced by the index is placed in the + output string. + + Table 1: The Base64 Alphabet + + Value Encoding Value Encoding Value Encoding Value Encoding + 0 A 17 R 34 i 51 z + 1 B 18 S 35 j 52 0 + 2 C 19 T 36 k 53 1 + 3 D 20 U 37 l 54 2 + 4 E 21 V 38 m 55 3 + 5 F 22 W 39 n 56 4 + 6 G 23 X 40 o 57 5 + 7 H 24 Y 41 p 58 6 + 8 I 25 Z 42 q 59 7 + 9 J 26 a 43 r 60 8 + 10 K 27 b 44 s 61 9 + 11 L 28 c 45 t 62 + + 12 M 29 d 46 u 63 / + 13 N 30 e 47 v + 14 O 31 f 48 w (pad) = + 15 P 32 g 49 x + 16 Q 33 h 50 y + + Special processing is performed if fewer than 24 bits are available + at the end of the data being encoded. A full encoding quantum is + always completed at the end of a quantity. When fewer than 24 input + bits are available in an input group, zero bits are added (on the + right) to form an integral number of 6-bit groups. Padding at the + end of the data is performed using the '=' character. + + Since all base64 input is an integral number of octets, only the + ------------------------------------------------- + following cases can arise: + + (1) the final quantum of encoding input is an integral + multiple of 24 bits; here, the final unit of encoded + output will be an integral multiple of 4 characters + with no "=" padding, + (2) the final quantum of encoding input is exactly 8 bits; + here, the final unit of encoded output will be two + characters followed by two "=" padding characters, or + (3) the final quantum of encoding input is exactly 16 bits; + here, the final unit of encoded output will be three + characters followed by one "=" padding character. + */ + +int +b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) { + size_t datalength = 0; + u_char input[3]; + u_char output[4]; + size_t i; + + while (2 < srclength) { + input[0] = *src++; + input[1] = *src++; + input[2] = *src++; + srclength -= 3; + + output[0] = input[0] >> 2; + output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4); + output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6); + output[3] = input[2] & 0x3f; + Assert(output[0] < 64); + Assert(output[1] < 64); + Assert(output[2] < 64); + Assert(output[3] < 64); + + if (datalength + 4 > targsize) + return (-1); + target[datalength++] = Base64[output[0]]; + target[datalength++] = Base64[output[1]]; + target[datalength++] = Base64[output[2]]; + target[datalength++] = Base64[output[3]]; + } + + /* Now we worry about padding. */ + if (0 != srclength) { + /* Get what's left. */ + input[0] = input[1] = input[2] = '\0'; + for (i = 0; i < srclength; i++) + input[i] = *src++; + + output[0] = input[0] >> 2; + output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4); + output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6); + Assert(output[0] < 64); + Assert(output[1] < 64); + Assert(output[2] < 64); + + if (datalength + 4 > targsize) + return (-1); + target[datalength++] = Base64[output[0]]; + target[datalength++] = Base64[output[1]]; + if (srclength == 1) + target[datalength++] = Pad64; + else + target[datalength++] = Base64[output[2]]; + target[datalength++] = Pad64; + } + if (datalength >= targsize) + return (-1); + target[datalength] = '\0'; /* Returned value doesn't count \0. */ + return (datalength); +} +/* libc_hidden_def (b64_ntop) */ + +/* skips all whitespace anywhere. + converts characters, four at a time, starting at (or after) + src from base - 64 numbers into three 8 bit bytes in the target area. + it returns the number of data bytes stored at the target, or -1 on error. + */ + +int +b64_pton (char const *src, u_char *target, size_t targsize) +{ + int tarindex, state, ch; + char *pos; + + state = 0; + tarindex = 0; + + while ((ch = *src++) != '\0') { + if (isspace(ch)) /* Skip whitespace anywhere. */ + continue; + + if (ch == Pad64) + break; + + pos = strchr(Base64, ch); + if (pos == 0) /* A non-base64 character. */ + return (-1); + + switch (state) { + case 0: + if (target) { + if ((size_t)tarindex >= targsize) + return (-1); + target[tarindex] = (pos - Base64) << 2; + } + state = 1; + break; + case 1: + if (target) { + if ((size_t)tarindex + 1 >= targsize) + return (-1); + target[tarindex] |= (pos - Base64) >> 4; + target[tarindex+1] = ((pos - Base64) & 0x0f) + << 4 ; + } + tarindex++; + state = 2; + break; + case 2: + if (target) { + if ((size_t)tarindex + 1 >= targsize) + return (-1); + target[tarindex] |= (pos - Base64) >> 2; + target[tarindex+1] = ((pos - Base64) & 0x03) + << 6; + } + tarindex++; + state = 3; + break; + case 3: + if (target) { + if ((size_t)tarindex >= targsize) + return (-1); + target[tarindex] |= (pos - Base64); + } + tarindex++; + state = 0; + break; + default: + abort(); + } + } + + /* + * We are done decoding Base-64 chars. Let's see if we ended + * on a byte boundary, and/or with erroneous trailing characters. + */ + + if (ch == Pad64) { /* We got a pad char. */ + ch = *src++; /* Skip it, get next. */ + switch (state) { + case 0: /* Invalid = in first position */ + case 1: /* Invalid = in second position */ + return (-1); + + case 2: /* Valid, means one byte of info */ + /* Skip any number of spaces. */ + for ((void)NULL; ch != '\0'; ch = *src++) + if (!isspace(ch)) + break; + /* Make sure there is another trailing = sign. */ + if (ch != Pad64) + return (-1); + ch = *src++; /* Skip the = */ + /* Fall through to "single trailing =" case. */ + /* FALLTHROUGH */ + + case 3: /* Valid, means two bytes of info */ + /* + * We know this char is an =. Is there anything but + * whitespace after it? + */ + for ((void)NULL; ch != '\0'; ch = *src++) + if (!isspace(ch)) + return (-1); + + /* + * Now make sure for cases 2 and 3 that the "extra" + * bits that slopped past the last full byte were + * zeros. If we don't check them, they become a + * subliminal channel. + */ + if (target && target[tarindex] != 0) + return (-1); + } + } else { + /* + * We ended by seeing the end of the string. Make sure we + * have no partial bytes lying around. + */ + if (state != 0) + return (-1); + } + + return (tarindex); +} +#endif + /* This needs to be after the use of _res in res_init, above. */ #undef _res |