/* Any assmbly language/system dependent hacks needed to setup boot1.c so it * will work as expected and cope with whatever platform specific wierdness is * needed for this architecture. */ asm("" \ " .section .text..SHmedia32,\"ax\"\n" \ " .globl _start\n" \ " .type _start, @function\n" \ " .align 5\n" \ "_start:\n" \ " ! Set r12 to point to GOT\n" \ " movi (((datalabel _GLOBAL_OFFSET_TABLE_-(.LZZZ3-.)) >> 16) & 0xffff), r12\n" \ " shori ((datalabel _GLOBAL_OFFSET_TABLE_-(.LZZZ3-.)) & 0xffff), r12\n" \ ".LZZZ3:\n" \ " ptrel/u r12, tr0\n" \ " gettr tr0, r12 ! GOT address\n" \ " add r18, r63, r11 ! save return address - needed?\n" \ " add r15, r63, r2 ! arg = stack pointer\n" \ " pt _dl_start, tr0 ! should work even if PIC\n" \ " blink tr0, r18 ! call _dl_start - user EP is in r2\n" \ " add r2, r63, r28\n" \ " movi (((_dl_fini@GOT) >> 16) & 0xffff), r1\n" \ " shori ((_dl_fini@GOT) & 0xffff), r1\n" \ " ldx.l r1, r12, r2\n" \ " add r11, r63, r18\n" \ " ptabs/l r28, tr0\n" \ " blink tr0, r63\n" \ " .size _start,.-_start\n" " .previous\n" ); /* * Get a pointer to the argv array. On many platforms this can be just * the address if the first argument, on other platforms we need to * do something a little more subtle here. */ #define GET_ARGV(ARGVP, ARGS) ARGVP = (((unsigned long *)ARGS)+1) /* * Here is a macro to perform a relocation. This is only used when * bootstrapping the dynamic loader. RELP is the relocation that we * are performing, REL is the pointer to the address we are relocating. * SYMBOL is the symbol involved in the relocation, and LOAD is the * load address. */ #include #define PERFORM_BOOTSTRAP_RELOC(RELP,REL,SYMBOL,LOAD,SYMTAB) \ const unsigned int r_type = ELF32_R_TYPE((RELP)->r_info); \ int lsb = !!((SYMTAB)->st_other & STO_SH5_ISA32); \ \ switch (r_type) { \ case R_SH_REL32: \ *(REL) = (SYMBOL) + (RELP)->r_addend \ - (unsigned long)(REL); \ break; \ case R_SH_DIR32: \ case R_SH_GLOB_DAT: \ case R_SH_JMP_SLOT: \ *(REL) = ((SYMBOL) + (RELP)->r_addend) | lsb; \ break; \ case R_SH_RELATIVE: \ *(REL) = (LOAD) + (RELP)->r_addend; \ break; \ case R_SH_RELATIVE_LOW16: \ case R_SH_RELATIVE_MEDLOW16: \ { \ unsigned long word, value; \ \ word = (unsigned long)(REL) & ~0x3fffc00; \ value = (LOAD) + (RELP)->r_addend; \ \ if (r_type == R_SH_RELATIVE_MEDLOW16) \ value >>= 16; \ \ word |= (value & 0xffff) << 10; \ *(REL) = word; \ break; \ } \ case R_SH_IMM_LOW16: \ case R_SH_IMM_MEDLOW16: \ { \ unsigned long word, value; \ \ word = (unsigned long)(REL) & ~0x3fffc00; \ value = ((SYMBOL) + (RELP)->r_addend) | lsb; \ \ if (r_type == R_SH_IMM_MEDLOW16) \ value >>= 16; \ \ word |= (value & 0xffff) << 10; \ *(REL) = word; \ break; \ } \ case R_SH_IMM_LOW16_PCREL: \ case R_SH_IMM_MEDLOW16_PCREL: \ { \ unsigned long word, value; \ \ word = (unsigned long)(REL) & ~0x3fffc00; \ value = (SYMBOL) + (RELP)->r_addend \ - (unsigned long)(REL); \ \ if (r_type == R_SH_IMM_MEDLOW16_PCREL) \ value >>= 16; \ \ word |= (value & 0xffff) << 10; \ *(REL) = word; \ break; \ } \ case R_SH_NONE: \ break; \ default: \ _dl_exit(1); \ } /* * Transfer control to the user's application, once the dynamic loader * is done. This routine has to exit the current function, then * call the _dl_elf_main function. */ #define START() return _dl_elf_main;