/* locale.h * Support international type specific characters. */ #ifndef _LOCALE_H #define _LOCALE_H 1 #include <features.h> __BEGIN_DECLS #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *) 0) #endif #endif /* These are the possibilities for the first argument to setlocale. The code assumes that LC_ALL is the highest value, and zero the lowest. */ #define LC_CTYPE 0 #define LC_NUMERIC 1 #define LC_TIME 2 #define LC_COLLATE 3 #define LC_MONETARY 4 #define LC_MESSAGES 5 #define LC_ALL 6 /* Structure giving information about numeric and monetary notation. */ struct lconv { /* Numeric (non-monetary) information. */ char *decimal_point; /* Decimal point character. */ char *thousands_sep; /* Thousands separator. */ /* Each element is the number of digits in each group; elements with higher indices are farther left. An element with value CHAR_MAX means that no further grouping is done. An element with value 0 means that the previous element is used for all groups farther left. */ char *grouping; /* Monetary information. */ /* First three chars are a currency symbol from ISO 4217. Fourth char is the separator. Fifth char is '\0'. */ char *int_curr_symbol; char *currency_symbol; /* Local currency symbol. */ char *mon_decimal_point; /* Decimal point character. */ char *mon_thousands_sep; /* Thousands separator. */ char *mon_grouping; /* Like `grouping' element (above). */ char *positive_sign; /* Sign for positive values. */ char *negative_sign; /* Sign for negative values. */ char int_frac_digits; /* Int'l fractional digits. */ char frac_digits; /* Local fractional digits. */ /* 1 if currency_symbol precedes a positive value, 0 if succeeds. */ char p_cs_precedes; /* 1 iff a space separates currency_symbol from a positive value. */ char p_sep_by_space; /* 1 if currency_symbol precedes a negative value, 0 if succeeds. */ char n_cs_precedes; /* 1 iff a space separates currency_symbol from a negative value. */ char n_sep_by_space; /* Positive and negative sign positions: 0 Parentheses surround the quantity and currency_symbol. 1 The sign string precedes the quantity and currency_symbol. 2 The sign string follows the quantity and currency_symbol. 3 The sign string immediately precedes the currency_symbol. 4 The sign string immediately follows the currency_symbol. */ char p_sign_posn; char n_sign_posn; }; /* Set and/or return the current locale. */ extern char *setlocale (int __category, __const char *__locale) __THROW; /* Return the numeric/monetary information for the current locale. */ extern struct lconv *localeconv (void) __THROW; __END_DECLS #endif /* locale.h */